Dreams Of The End is a single-player, experimental video game for PC and Mac. Step into a beautifully hand-painted dreamscape and uncover its forgotten secrets as you explore an expansive and perilous overworld. Encounter strange new wildlife, control birds to reach inaccessible places, and unveil a lost history through point-and-click visions. Collect ancient relics, solve unconventional puzzles by thinking outside the box, and experience ARG elements that break the fourth wall.

One of my key contributions to the project was designing a unique bird character that seamlessly integrates into the game’s bird-themed world. This whimsical creature stands out with a charming egg perched atop its head—a design element that enhances both its mystery and storytelling potential.

Additionally, I enhanced the game's world-building by animating a frog character and designing collectible food items. The fruit aligns with the game's established flora, while the meat, dropped by both the frog and bird, reinforces the ecosystem. These elements help create a more immersive and dynamic world.